The fourth entry of Super Smash Bros. is split across two titles on the Nintendo 3DS and Ninteno Wii U, though Masahiro Sakurai considers them to be the fourth and fifth entries respectively. These titles brought 19 characters, 6 of them coming from third-party developers, the introduction of 8-player Smash, and the first DLC fighters. The choice of characters in these titles showed fans how much Super Smash Bros. had turned into a celebration of gaming rather than just another party game.
If you missed our coverage on the previous Super Smash Bros. titles, you can click on the following links to catch up:
Villager is representative of the player avatar found in Animal Crossing. It was previously said by Masahiro Sakurai that he wasn’t sure if Animal Cross could receive a playable character in Super Smash Bros, though you should know not to believe everything he says. Villager’s reveal was also important because it was the first teaser of what became Animal Crossing: New Horizons. This amiibo was released as part of wave 1 in November 2014. It received criticism for not looking like the promotional images with the placement and size of its eyes appearing a bit different. A rerelease fixing the issue occurred about a year later.
Mega Man’s inclusion in Super Smash Bros. was the beginning of recognizing this series as a celebration of gaming as he was one of the six third-party characters added to this title. He was revealed at Nintendo’s E3 presentation in 2013 and received a lot of excitement further pushing people to speculate who else would be included. This amiibo was released as part of wave 3 in February 2015. Mega Man’s amiibo falls in line with the characters that look like they’ve been directly pulled out of the game. A second exclusive gold version of this amiibo was later released as part of a bundle for Mega Man Legacy Collection.
Joining Mr. Game & Watch and ROB as the “out of left field” pick for this entry is Wii Fit Trainer. No one could have predicted that this character would join the roster of Super Smash Bros. while playing Wii Fit. This amiibo was released as part of wave 1 in November 2014. Wii Fit Trainer is popularly known by fans as part of the “Holy Trinity” along with Marth and Villager due to their limited stock in stores.
This character’s reveal was a little misleading as the trailer began with Kirby racing on Rainbow Road from Mario Kart, suggesting that Kirby might be joining the roster of Mario Kart 8. Rosalina’s inclusion in Super Smash Bros. is very much deserved with the success and impact Super Mario Galaxy had. Her fighting style is very unique as she’s the only “puppet fighter” in the game being able to use her Luma as an extension of herself. This amiibo was released as part of wave 3 in February 2015. Her figure suffers from poorly painted nails and detail overall with things like her second eye not being included. These kind of details would be included with later released amiibo.
The third entry of Super Smash Bros. saw the introduction of items called Assist Trophies. These act very much like assists in other fighting games. They’re a way to include characters that weren’t able to become playable fighters. In Little Mac’s case, he went from being an Assist Trophy in the third entry to a playable role in the fourth entry. This amiibo was released as part of wave 2 in December 2014. Little Mac has the best human face out of the amiibo released in the first year and the detailing showing the musculature of his body is great. Staying true to his name, Little Mac is also the lightest and smallest amiibo.
The idea for Greninja to be included in Super Smash Bros. began prior to the release of Pokémon X & Y. The designs for the starters were sent in and it was decided that Greninja fit the role as a fighter the best. Greninja ended up becoming one of the most popular Pokémon in general after its official introduction. Many people thought that Greninja was Mewtwo in the reveal trailer for the character, though Mewtwo wasn’t included in the base roster for the 4th entry. This amiibo was released in May 2015 as part of wave 4. Like previously discussed with the Lucario amiibo in our previous post, the clear supports could have been avoided if its hand and feet were attached to the base.
The Mii Fighter characters are essentially custom characters that you can dress up in costumes and make up a move set for being able to customize their special moves. Having three different Mii Fighter types, Brawler, Gunner, and Swordfighter, allows for character representation of favorites that didn’t make it in as an official fighter. These amiibo were released as part of wave 7 in November 2015. The only issue with these three is that the Swordfighter’s sword is prone to bending, but they’re all sculpted and painted wonderfully.
Palutena was introduced to many players for the first time in Super Smash Bros. Brawl within a cutscene in the Subspace Emissary, though she didn’t receive a playable role until the next entry. With stronger characterization due to the release of Kid Icarus: Uprising on Nintendo 3DS, Palutena felt more familiar and likable. Her playstyle is unique because she’s useful both at a range and in close combat. This amiibo was released as part of wave 5 in July 2015. Her arm that carries her shield is a bit flimsy and her face looks off, not exuding the personality that we’ve all grown to love. The gold paint used for her jewelry and weapons is very effective, making it look like actual gold.
Pac-Man was the second third-party added to this entry, though it isn’t surprising as Bandai Namco had a part in the development of this title. Pac-Man’s inclusion further secured Super Smash Bros. place as a celebration of gaming as he is a legacy character known by even people who don’t play video games. This amiibo was released as part of wave 4 in May 2015. Not much detail is needed for Pac-Man as he is mostly a ball with a face, but there is a very identifiable seam splitting his body in half when amiibo like Kirby doesn’t feature this.
Robin is the avatar character that the player takes control of in Fire Emblem: Awakening. This title was important for the Fire Emblem series as it was planned to be its last entry if it didn’t sell well. Luckily, it ended up selling well and we still have Fire Emblem titles releasing. This amiibo was released as part of wave 4 in May 2015. Robin’s alternate costumes include both male and female versions, though only the male Robin was made into an amiibo. The sword isn’t as prone to becoming bent like other sword wielding amiibo and the detailed book they hold alludes to their magic abilities.
Xenoblade Chronicles was a title that was part of a campaign called Operation Rainfall launched by fans to bring the title along with The Last Story and Pandora’s Tower to North America. Shulk is the main protagonist of Xenoblade Chronicles and the great success that it had is what led to Shulk’s inclusion in Super Smash Bros and additional entries in the Xenoblade franchise. This amiibo was released as part of wave 3 in February 2015. Like other sword users, Shulk’s Monado feels flimsy similar to other amiibo with swords, but the paint detail mimicking the metal parts and other fabrics on his outfit are great.
The true son of Bowser and not related at all to the Koopalings or the Koopa Kids. Bowser Jr.’s most iconic appearance is in Super Mario Sunshine where he served as the main protagonist disguising himself as Shadow Mario. Other than his Final Smash, his move set doesn’t represent the abilities he had as Shadow Mario, but utilizes the Koopa Clown Car as seen in other Super Mario titles. This amiibo was released as part of wave 6 in September 2015. It would have been nice to see all of Bowser Jr. sculpted, but it’s a nice figure overall.
This was Sakurai’s “retro” pick for the fourth entry. Many consider them as a duo fighter with their name being “Duck Hunt Duo” in certain regions, though the reticle is representative of the human player that is playing Duck Hunt with a light gun. This would technically make them a trio fighter. This amiibo was released as part of wave 6 in September 2015. The figure itself is very sturdy and well-sculpted. The use of the clear stand for the duck isn’t intrusive and necessary for the pose they used in the character render art.
The first unique DLC fighter, as the two prior were characters that appeared in previous entries, Ryu could be considered the face of the fighting game genre. Street Fighter II was, and still is, a popular title amongst the fighting game community and was a title that appeared on SNES making Ryu important to Nintendo’s history. This amiibo was released as part of wave 9 in March 2016. The use of clear supports wouldn’t have been necessary if his feet were attached to the base, but this figure is beautifully sculpted accurately showing the musculature that Ryu is known for.
Further cementing the idea that Super Smash Bros. is a celebration of gaming as a whole was with Cloud’s reveal as a DLC fighter for the fourth entry. Final Fantasy VII had never appeared on a Nintendo console, so it probably went right over the heads of speculators. These amiibo were released as part of wave 10 in July 2017. Introducing amiibo collectors to the concept of Player 2 amiibo occurred with Cloud. Cloud has an alternate costume choice in Super Smash Bros. that makes him appear as he did in Final Fantasy VII: Advent Children.
Much like how Marth and Roy were used as promotion tools in Super Smash Bros. Melee, Corrin was also used to promote an upcoming Fire Emblem title. Corrin is an avatar character that players could customize and take control of in Fire Emblem Fates, similar to how Robin was for Fire Emblem Awakening. These amiibo were released as part of wave 10 in July 2017. The Player 2 amiibo represents Corrin’s female option. Their red eyes are piercing and their outfits are very detailed, but the fire-like effect on their sword doesn’t hide that they’re prone to bending.
The winner of the Smash Ballot, though those results are still being disputed even today. Despite what the results actually were, Bayonetta is absolutely deserving of a spot with the support that Platinum Games gives to Nintendo. Without Nintendo, Bayonetta would have been a forgotten franchise, but we thankfully don’t live in that timeline and can look forward to the third entry eventually. These amiibo were released as part of wave 10 in July 2017. The player two amiibo represents Bayonetta as she appeared in the first Bayonetta title. Bayonetta’s pose for her standard amiibo hilariously places her legs outside of the base requiring the clear supports.
Article complete! Was your main character introduced in this title? If not, stay tuned because we have two more of these after this one! If you happened to miss out on our previous coverage of the Super Smash Bros. amiibo, feel free to check out the links found at the beginning of this article and catch up!
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Seattle based musician and photographer playing a lot of video games.
Last modified: November 22, 2020