Written by | Reviews

Exclu reviews featuring the photography of Dan Leonard – written review by Jack Sturman.


“Relax, Alfred. I’ll take it from here.”

We begin our coverage of the recent additions to Beast Kingdom DAH (Dynamic 8ction Heroes) 1:9 figure line with the Cyborg who was fully introduced to the DCEU in 2017’s “The Justice League”. We’ve linked up with Exclu content contributor Dan Leonard (@tinyepicphotos) to cast our deciding verdict.

One point I would like to make before starting is I think its very important to keep in mind the larger context of the line. Beast Kingdom up until now have largely focused their brand on the popular and highly stylised EggAttack Action line and have made a considerable jump (and one would assume investment) to compete in the articulated action figure market. With that said, lets begin.


  • Cyborg figure (
  • Figure stand
  • 3 Pair of hands
  • Canon hand
  • 2 Effect pieces
  • Pre-Order Bonus Masked Head Sculpt



  • 1/9 Scale
  • Made of Plastic and die-cast
  • 20 Points of articulation
  • LED lights in armour

Cyborg comes equipped with a basic array of accessories with the Arm Canon being the stand out piece which connects to either arm on the elbow joint. Our version also came with the masked head sculpt which does feel a little underwhelming but I think thats more down to the design of the character rather then on the part of Beast. The effect piece here isn’t the most elaborate out of the range but its a still a solid addition and for the price point its actually amazing that we are getting any kind of physical effects at all.




We start off with a solid sculpt across the body faithfully realising the design of the character as seen on the big screen which in and of itself is no small feat with intricate detailing particularly on the torso and the arms. The detailing continues all components of the body are theres very little fo fault it on so I’m thinking of addition points to make!

The headsculpt as a stand alone piece is decent but not the best of the line ( well its really only half a face I suppose) but does hold up to the film with some good tooling on both the human and robotic parts. The sculpt also incorporate the light-up features which run from the chest up through the neck and is then visible through the eye as in the film. The only real point of a negative nature to make is that I wish the forearms were sculpted to be a tad bulkier to reinforce that wrist joint which looks very delicate and small in comparison to the the rest of body.



Due to the on-screen design of the character there isnt a whole lot of wiggle room for creative paint application – instead we find he figure realised with a complete base coat of “Robot” silver. There are exceptions to this such as the next , elbows, groin and the knees which are in a darker metal shade but I would have to have a seen more of a two-tone wash across the body to elevate it slightly.


Its a tricky one to review and assess as the design of the character just makes the figure look very basic in that sense which is no fault of Beast’s. The facesculpt is again in a single shade of silver with the human face painted faithfully and within the lines which may sound obvious but take a closer look at some of your figures and you’ll see that not all are given the due care and attention when paint is concerned.



For Beast Kingdom , making the jump to a fully articulated line is a pretty big deal for them and the key is in the title – articulation so where does Cyborg stand on that front? Well the word I find myself drawn to is adequate – theres scope here for some basic museum style poses but not to same level as one might expect from a Bandai figure lets say but is perhaps more akin to a Mezco One:12Collective piece.


The “Super Hero Landing” can be achieved but it look somewhat of a effort and its more the joints here that hinder things. Thats not to say that they are overly restrictive but more that they are pretty garish once extended and on a figure thats light in colour, it means they’re very much visible. This is evident mainly on the shoulder joints which extend to give more versatility but then leave the figure looking disjointed and a rush to conceal the peg commences – a catch 22 situation if you will.

I would like to see more torso movement from the line moving forward to allow us to reach a higher level of posing but as a base figure its not too bad nor too restricting. Hopefully Beast will find a way to conceal or make the joints slightly less conspicuous in future releases.




It wasn’t until I checked out the retail price of these that I suddenly realised how much of a bargain they are when you consider what you get in the box and when you compare it to similar scale competitors. For you reading this stateside, you can preorder Cyborg for $64.99 (£50 roughly) and to give that some deeper meaning lets compare to a Mezco One:12Collective with a base price of $80 (£60) or a Square Enix Play Arts Kai starting at $99+ and it becomes clear where it sits in the pricing market. For a middle range price point you do get a lot of figure especially since that includes, for the most part, some fantastic effects pieces which can then go on to be used alongside a whole variety of other figures you may own.

When you consider all of the above it really feels like that price point is well thought out and sits just under what I would expect to see it at ($80) as the detailing and tooling is fantastic and its a more unique scale (1:9) allowing it to operate in its own little niche. Its a lot of figure for not a lot of your cash all things considered.




Across the board this is well designed figure from the body tooling and the paint application the decisions that have been made on what level of accessories to pack him with. For those interested in the box art or in-box displayers, the front of the pack is clear-as-day plastic viewing and much in the same way that Black Series boxes run in number order along the side of the boxes, so too does the DAH figure line which is a great touch, if like me , you like to display the boxes as backing for the figures.

Check out Dan’s thoughts from the time he has spent shooting the figure : 

The face print/sculpt is great, articulation is quite restricted but looks great when posed. Personally I’m not a fan of the hip and shoulder joints, they’re tricky to hide and don’t look great when exposed. The wrist joints are very loose which meant I had to keep re-posing the hands during the shoot. Overall the paint job is great and looks fantastic under light, but could do with some colour on the body.

Cyborg is currently available to pre-order and is slated to be released later this month and we’ll have further reviews and image galleries of the rest of the Justice League / BvS DAH range including Beast Kingdom’s 2018 Convention exclusive colour ways!



For more reviews and new from across the toy community, stay tuned to Exclu.

Thanks to Beast Kingdom for providing this figure for free for review.

Last modified: August 4, 2018

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